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Simic yoink
Simic yoink








simic yoink

Not sure if the results mean I should just be playing the aggro deck instead though. So far in testing I’ve only tested the Aggro switch, but that at least seems to be working. Too be honest i dont really want to use counter spells but its the compromise, in a world where Teferi and Nexus exists, the only real solution is counter, since they have too much value. The list I’m testing is combo/midrangy, but with a fun sideboard that lets me switch between 19-land G aggro and 25-land simic Yoink. When you meet creatureless decks, OH BOY! Put all the sideboard in place the highest cost cards and watch as their whole deck shizzles as they die to your mana generators You wait their turn if they dont do anything for you to counter, adapt. Please return to this window after you have logged in. The buttons above will open in a new window. keep them busy with it to bide you time for plan A Magic: The Gathering decks related to com tag 'yoink' Página Inicial Decks Montador de Decks Coleção Fórum Edições Log In.

simic yoink

Plan B is growth guardian rampage, its like a hidden ramp. Manip or ooze puts them in an oof position, while krasis puts you at a card advantage or stabilizes you.

simic yoink

The deck is strong and synergistic, although (as we saw against Sultai Command) it can struggle with decks that are overloaded with rawly powerful cards. Interjection edit yoink ( colloquial) Onomatopoeic, accompanying or describing a yank, swipe, or snatch. We finished our matches 3-2, taking down Command the Dreadhorde, Simic Yoink, and Sultai Midrange while taking losses to Esper Midrange and Sultai Command.

#Simic yoink tv#

The way this plays out is ramp away if you dont have the early counters (quench, pierce) until you get to the good counter (magic snek), if you have any counter cards wait until they do something, counter it, then play ooze, manip, krasis on your turn. Coined by writer George Meyer 1 for the TV show The Simpsons perhaps from yank, or imitative of the sound effect (a quick upward slide on a violin) that accompanies something being snatched in classic comedies. It's janky I know lol but I don't have many planeswalkers, so I only run Tamiyo, Ugin, and a Karn.True aggro, Rdw and WW, since you lose before you can play any of the good cards while RDW can even destroy the mana chumps.Īlthough its not always high heaven for them so you do have a chance, the chamber guardian is your foothold between aggro and control. Also, I don't use carnage tyrant or vivien, my big finishers usually come from huge walkers with the ginormous dreadhoard pull, or getting my opponents stuck in a loop of golgari findbroker or muldrotha with 2-3 eldest reborns wrecking their board and hand and then resummoning them from the grave or from my hand when I pull it in an endless loop. For instance, I was playing a game against some dude who got 3 ajani pridemates to 60+ hp and was gaining 20+ health per turn with like 2 legions landings and a bunch of other stupid shit i had over 40 creatures on the board and 100+ health from the walkers but he had a wall of impenitrable shit that I couldn't get through until he ragequit when I had 2 cards left in my deck. I use a lot of reanimation in the deck with findbroker, Tamiyo, Find / Finality, journey to eternity, eldest reborn, muldrotha, and command the dreadhoard and sometimes I go sicko mode but sometimes I just can't get there. If I get into a matchup where the person has a huge board and I'm in a situation where I can't afford to swing or trade I often find myself running low on cards. Name Edition Price Type Cost Rarity Color Creature (17) 1: Aura Gnarlid. Tamiyo mill, exploring from the merfolk,drawing a lot from hydroid krasis, etc.










Simic yoink